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Dust and Bullets

Dust and Bullets

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Devlog

  • Dust and Bullets 0.3 Update
    May 08, 2026 by Ryan Fitzpatrick#3D, #Action-Adventure, #Horses, #Loot, #Modular, #Open World, #Roguelike, #Weapons, #Western
    Dust and Bullets 0.3 is an update focused on weapons, sockets, asset cleanup, and early enemy work. The main goal was to expand beyond the 0.2 rifle/pistol foundation and make the build better prepare... Continue reading
  • Dust and Bullets 0.2 Update
    May 06, 2026 by Ryan Fitzpatrick#shooter, #western, #looter, #procgen, #modular, #godot, #rpg
    Dust and Bullets 0.2 is the Godot desktop build starting to become the real version of the game. The 0.1 prototype was about proving the western FPS loop in the browser. This update moves that work in... Continue reading
  • Dust and Bullets 0.1
    May 04, 2026 by Ryan Fitzpatrick#shooter, #western, #looter, #procgen, #modular, #godot, #rpg
    Dust and Bullets 0.1 is the first playable prototype: a rough, systems-first western FPS with a generated desert, bandit camps, loot, horseback travel, lasso combat, melee kicks, inventory, persistenc... Continue reading
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